R-Type
R-Type project
MenuVolume.hpp
1 #pragma once
2 
3 #include "KapEngine.hpp"
4 #include "KapEngineDebug.hpp"
5 #include "KapEngineUi.hpp"
6 
7 namespace RType {
9  private:
10  std::vector<std::string> _type;
11  std::shared_ptr<KapEngine::GameObject> _txt;
12  int lastValue;
13 
14  public:
15  MenuVolume(std::shared_ptr<KapEngine::GameObject> go);
16  ~MenuVolume();
17 
18  void onUpdate() override;
19 
20  void onAwake() override;
21 
22  private:
23  void foundText();
24  };
25 } // namespace RType
RType::MenuVolume::onUpdate
void onUpdate() override
call each frame
Definition: MenuVolume.cpp:16
KapEngine::Component
Definition: Component.hpp:38
RType::MenuVolume::onAwake
void onAwake() override
call component awake
Definition: MenuVolume.cpp:9
RType::MenuVolume
Definition: MenuVolume.hpp:8