R-Type
R-Type project
KapEngine::AnimationSplashScreen Member List

This is the complete list of members for KapEngine::AnimationSplashScreen, including all inherited members.

__awake()KapEngine::Component
__engineStop()KapEngine::Componentinline
__fixedUpdate()KapEngine::Component
__isPhysics() constKapEngine::Componentinline
__sceneChanged() (defined in KapEngine::Component)KapEngine::Componentinline
__setId(std::size_t i)KapEngine::Componentinline
__setPhysics(bool b)KapEngine::Componentinline
__update(bool runDisplay=true)KapEngine::Component
_currTime (defined in KapEngine::Animation)KapEngine::Animationprotected
_end (defined in KapEngine::Animation)KapEngine::Animationprotected
_loop (defined in KapEngine::Animation)KapEngine::Animationprotected
_nameKapEngine::Componentprotected
_onEnd (defined in KapEngine::Animation)KapEngine::Animationprotected
_onRestart (defined in KapEngine::Animation)KapEngine::Animationprotected
_onStart (defined in KapEngine::Animation)KapEngine::Animationprotected
_startAnim (defined in KapEngine::Animation)KapEngine::Animationprotected
_timing (defined in KapEngine::Animation)KapEngine::Animationprotected
addRequireComponent(std::string const &componentName)KapEngine::Componentinline
Animation(std::shared_ptr< GameObject > go) (defined in KapEngine::Animation)KapEngine::Animation
AnimationSplashScreen(std::shared_ptr< GameObject >) (defined in KapEngine::AnimationSplashScreen)KapEngine::AnimationSplashScreen
checkComponentValidity() overrideKapEngine::Componentinlinevirtual
Component(std::shared_ptr< GameObject > &go, std::string const &name) (defined in KapEngine::Component)KapEngine::Component
Component(GameObject &go, std::string const &name) (defined in KapEngine::Component)KapEngine::Component
getEngine() const (defined in KapEngine::Component)KapEngine::Componentinline
getGameObject() constKapEngine::Component
getGameObjectId() const (defined in KapEngine::Component)KapEngine::Component
getId() constKapEngine::Componentinline
getInput()KapEngine::Component
getLevel() constKapEngine::Componentinline
getMouse()KapEngine::Component
getName() constKapEngine::Componentinline
getOnEnd() (defined in KapEngine::Animation)KapEngine::Animationinline
getOnRestart() (defined in KapEngine::Animation)KapEngine::Animationinline
getOnStart() (defined in KapEngine::Animation)KapEngine::Animationinline
getScene() const (defined in KapEngine::Component)KapEngine::Componentinline
getThreadRunning() constKapEngine::Componentinline
getTransform()KapEngine::Component
isDisable() constKapEngine::Componentinline
isEnable() constKapEngine::Componentinline
isEnded()KapEngine::Animationinline
loop(bool b)KapEngine::Animationinline
onAwake() overrideKapEngine::Componentinlinevirtual
onDestroy() overrideKapEngine::Componentinlinevirtual
onDisable() overrideKapEngine::Componentinlinevirtual
onDisplay() overrideKapEngine::Componentinlinevirtual
onEnable() overrideKapEngine::Componentinlinevirtual
onFixedUpdate() overrideKapEngine::Animationvirtual
onGameQuit() overrideKapEngine::Componentinlinevirtual
onInit() overrideKapEngine::Componentinlinevirtual
onMouseEnter() overrideKapEngine::Componentinlinevirtual
onMouseExit() overrideKapEngine::Componentinlinevirtual
onMouseStay() overrideKapEngine::Componentinlinevirtual
onPlay() override (defined in KapEngine::AnimationSplashScreen)KapEngine::AnimationSplashScreenvirtual
onResetAnim() override (defined in KapEngine::AnimationSplashScreen)KapEngine::AnimationSplashScreenvirtual
onSceneChanged() overrideKapEngine::Componentinlinevirtual
onSceneGonnaUpdated() overrideKapEngine::Componentinlinevirtual
onSceneUpdated() overrideKapEngine::Componentinlinevirtual
onStart() overrideKapEngine::Componentinlinevirtual
onTriggerEnter(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onTriggerExit(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onTriggerStay(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onUpdate() overrideKapEngine::Componentinlinevirtual
onUpdateAnim() override (defined in KapEngine::AnimationSplashScreen)KapEngine::AnimationSplashScreenvirtual
operator=(Animation const &anim) (defined in KapEngine::Animation)KapEngine::Animationinlinevirtual
play(bool b)KapEngine::Animationinline
setActive(bool b)KapEngine::Componentinline
setLevel(std::size_t lvl)KapEngine::Componentinline
setTiming(int64_t const &time)KapEngine::Animationinline
setTiming(Time::ETime const &time)KapEngine::Animationinline
~Animation() (defined in KapEngine::Animation)KapEngine::Animation
~AnimationSplashScreen() (defined in KapEngine::AnimationSplashScreen)KapEngine::AnimationSplashScreen
~Component() (defined in KapEngine::Component)KapEngine::Component
~IComponent() (defined in KapEngine::IComponent)KapEngine::IComponentinline