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KapEngine::Animator Member List

This is the complete list of members for KapEngine::Animator, including all inherited members.

__awake()KapEngine::Component
__engineStop()KapEngine::Componentinline
__fixedUpdate()KapEngine::Component
__isPhysics() constKapEngine::Componentinline
__sceneChanged() (defined in KapEngine::Component)KapEngine::Componentinline
__setId(std::size_t i)KapEngine::Componentinline
__setPhysics(bool b)KapEngine::Componentinline
__update(bool runDisplay=true)KapEngine::Component
_nameKapEngine::Componentprotected
addAnim(std::shared_ptr< Animation > anim, std::string name)KapEngine::Animator
addLink(std::string animName, std::string outAnim, std::string trigger="")KapEngine::Animator
addLink(std::string animName, std::string outAnim, std::vector< std::string > triggers)KapEngine::Animator
addRequireComponent(std::string const &componentName)KapEngine::Componentinline
Animator(std::shared_ptr< GameObject > go) (defined in KapEngine::Animator)KapEngine::Animator
checkComponentValidity() overrideKapEngine::Componentinlinevirtual
Component(std::shared_ptr< GameObject > &go, std::string const &name) (defined in KapEngine::Component)KapEngine::Component
Component(GameObject &go, std::string const &name) (defined in KapEngine::Component)KapEngine::Component
getAnimNode(std::string name)KapEngine::Animator
getEngine() const (defined in KapEngine::Component)KapEngine::Componentinline
getGameObject() constKapEngine::Component
getGameObjectId() const (defined in KapEngine::Component)KapEngine::Component
getId() constKapEngine::Componentinline
getInput()KapEngine::Component
getLevel() constKapEngine::Componentinline
getMouse()KapEngine::Component
getName() constKapEngine::Componentinline
getScene() const (defined in KapEngine::Component)KapEngine::Componentinline
getThreadRunning() constKapEngine::Componentinline
getTransform()KapEngine::Component
isDisable() constKapEngine::Componentinline
isEnable() constKapEngine::Componentinline
onAwake() overrideKapEngine::Componentinlinevirtual
onDestroy() overrideKapEngine::Componentinlinevirtual
onDisable() overrideKapEngine::Componentinlinevirtual
onDisplay() overrideKapEngine::Componentinlinevirtual
onEnable() overrideKapEngine::Componentinlinevirtual
onFixedUpdate() overrideKapEngine::Animatorvirtual
onGameQuit() overrideKapEngine::Componentinlinevirtual
onInit() overrideKapEngine::Componentinlinevirtual
onMouseEnter() overrideKapEngine::Componentinlinevirtual
onMouseExit() overrideKapEngine::Componentinlinevirtual
onMouseStay() overrideKapEngine::Componentinlinevirtual
onSceneChanged() overrideKapEngine::Componentinlinevirtual
onSceneGonnaUpdated() overrideKapEngine::Componentinlinevirtual
onSceneUpdated() overrideKapEngine::Componentinlinevirtual
onStart() overrideKapEngine::Animatorvirtual
onTriggerEnter(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onTriggerExit(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onTriggerStay(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onUpdate() overrideKapEngine::Componentinlinevirtual
setActive(bool b)KapEngine::Componentinline
setLevel(std::size_t lvl)KapEngine::Componentinline
setTrigger(std::string name)KapEngine::Animator
~Animator() (defined in KapEngine::Animator)KapEngine::Animator
~Component() (defined in KapEngine::Component)KapEngine::Component
~IComponent() (defined in KapEngine::IComponent)KapEngine::IComponentinline