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KapEngine::GameObject Member List

This is the complete list of members for KapEngine::GameObject, including all inherited members.

__destroyIt()KapEngine::GameObject
__engineStop()KapEngine::GameObject
__init()KapEngine::GameObject
__onSceneChanged()KapEngine::GameObject
__onSceneGonnaUpdated()KapEngine::GameObject
__onSceneUpdated()KapEngine::GameObject
__setId(std::size_t id)KapEngine::Entityinline
__setPrefab(std::string const &name)KapEngine::GameObject
__stoppingGame()KapEngine::GameObject
__update(bool physics=false, bool runDisplay=true)KapEngine::GameObject
__updateDisplay()KapEngine::GameObject
_id (defined in KapEngine::Entity)KapEngine::Entityprotected
addComponent(std::shared_ptr< Component > comp)KapEngine::GameObject
destroy()KapEngine::GameObject
dump(bool displayComponent=false, std::string prefix="")KapEngine::GameObject
Entity(std::size_t __id=0) (defined in KapEngine::Entity)KapEngine::Entityinline
GameObject(SceneManagement::Scene &scene, std::string const &name) (defined in KapEngine::GameObject)KapEngine::GameObject
getAllComponents() constKapEngine::GameObject
getComponent(std::string const &componentName)KapEngine::GameObject
getComponent(std::string const &componentName)KapEngine::GameObjectinline
getComponent()KapEngine::GameObjectinline
getComponents()KapEngine::GameObjectinline
getEngine()KapEngine::GameObject
getEntity() constKapEngine::GameObjectinline
getId() constKapEngine::Entityinline
getName() constKapEngine::GameObjectinline
getPrefabName() constKapEngine::GameObjectinline
getScene()KapEngine::GameObjectinline
getSceneConst() constKapEngine::GameObjectinline
getTag() constKapEngine::GameObjectinline
getTransform()KapEngine::GameObject
hasComponent(std::string const &componentName) constKapEngine::GameObject
hasComponent() constKapEngine::GameObjectinline
isActive() constKapEngine::GameObjectinline
isDestroyed() constKapEngine::GameObjectinline
operator!=(Entity const &en) (defined in KapEngine::Entity)KapEngine::Entityinlinevirtual
operator=(Entity const &en) (defined in KapEngine::Entity)KapEngine::Entityinlinevirtual
operator==(Entity const &en) (defined in KapEngine::Entity)KapEngine::Entityinlinevirtual
removeComponent(std::shared_ptr< Component > comp)KapEngine::GameObject
removeComponent(std::size_t id)KapEngine::GameObject
setActive(bool b)KapEngine::GameObject
setName(std::string const &name)KapEngine::GameObjectinline
setTag(std::string const &tag)KapEngine::GameObjectinline
~Entity() (defined in KapEngine::Entity)KapEngine::Entityinline
~GameObject() (defined in KapEngine::GameObject)KapEngine::GameObject