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KapMirror::NetworkIdentity Member List

This is the complete list of members for KapMirror::NetworkIdentity, including all inherited members.

__awake()KapEngine::Component
__engineStop()KapEngine::Componentinline
__fixedUpdate()KapEngine::Component
__isPhysics() constKapEngine::Componentinline
__sceneChanged() (defined in KapEngine::Component)KapEngine::Componentinline
__setId(std::size_t i)KapEngine::Componentinline
__setPhysics(bool b)KapEngine::Componentinline
__update(bool runDisplay=true)KapEngine::Component
_nameKapEngine::Componentprotected
addRequireComponent(std::string const &componentName)KapEngine::Componentinline
checkComponentValidity() overrideKapEngine::Componentinlinevirtual
Component(std::shared_ptr< GameObject > &go, std::string const &name) (defined in KapEngine::Component)KapEngine::Component
Component(GameObject &go, std::string const &name) (defined in KapEngine::Component)KapEngine::Component
getEngine() const (defined in KapEngine::Component)KapEngine::Componentinline
getGameObject() constKapEngine::Component
getGameObjectId() const (defined in KapEngine::Component)KapEngine::Component
getId() constKapEngine::Componentinline
getInput()KapEngine::Component
getLevel() constKapEngine::Componentinline
getMouse()KapEngine::Component
getName() constKapEngine::Componentinline
getNetworkId() constKapMirror::NetworkIdentityinline
getScene() const (defined in KapEngine::Component)KapEngine::Componentinline
getThreadRunning() constKapEngine::Componentinline
getTransform()KapEngine::Component
hasAuthority() constKapMirror::NetworkIdentityinline
isClient() constKapMirror::NetworkIdentityinline
isDisable() constKapEngine::Componentinline
isEnable() constKapEngine::Componentinline
isLocal() constKapMirror::NetworkIdentityinline
isServer() constKapMirror::NetworkIdentityinline
NetworkIdentity(std::shared_ptr< KapEngine::GameObject > go) (defined in KapMirror::NetworkIdentity)KapMirror::NetworkIdentityexplicit
onAwake() overrideKapEngine::Componentinlinevirtual
onDestroy() overrideKapEngine::Componentinlinevirtual
onDisable() overrideKapEngine::Componentinlinevirtual
onDisplay() overrideKapEngine::Componentinlinevirtual
onEnable() overrideKapEngine::Componentinlinevirtual
onFixedUpdate() overrideKapEngine::Componentinlinevirtual
onGameQuit() overrideKapEngine::Componentinlinevirtual
onInit() overrideKapEngine::Componentinlinevirtual
onMouseEnter() overrideKapEngine::Componentinlinevirtual
onMouseExit() overrideKapEngine::Componentinlinevirtual
onMouseStay() overrideKapEngine::Componentinlinevirtual
onSceneChanged() overrideKapEngine::Componentinlinevirtual
onSceneGonnaUpdated() overrideKapEngine::Componentinlinevirtual
onSceneUpdated() overrideKapEngine::Componentinlinevirtual
onStart() overrideKapEngine::Componentinlinevirtual
onStartClient() (defined in KapMirror::NetworkIdentity)KapMirror::NetworkIdentity
onStartServer() (defined in KapMirror::NetworkIdentity)KapMirror::NetworkIdentity
onStopClient() (defined in KapMirror::NetworkIdentity)KapMirror::NetworkIdentity
onStopServer() (defined in KapMirror::NetworkIdentity)KapMirror::NetworkIdentity
onTriggerEnter(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onTriggerExit(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onTriggerStay(std::shared_ptr< GameObject > go) overrideKapEngine::Componentinlinevirtual
onUpdate() overrideKapEngine::Componentinlinevirtual
setActive(bool b)KapEngine::Componentinline
setAuthority(bool authority)KapMirror::NetworkIdentityinline
setLevel(std::size_t lvl)KapEngine::Componentinline
setNetworkId(unsigned int networkId)KapMirror::NetworkIdentityinline
~Component() (defined in KapEngine::Component)KapEngine::Component
~IComponent() (defined in KapEngine::IComponent)KapEngine::IComponentinline
~NetworkIdentity()=default (defined in KapMirror::NetworkIdentity)KapMirror::NetworkIdentity