R-Type
R-Type project
RType::CampaignGenerator Member List
This is the complete list of members for
RType::CampaignGenerator
, including all inherited members.
__awake
()
KapEngine::Component
__engineStop
()
KapEngine::Component
inline
__fixedUpdate
()
KapEngine::Component
__isPhysics
() const
KapEngine::Component
inline
__sceneChanged
() (defined in
KapEngine::Component
)
KapEngine::Component
inline
__setId
(std::size_t i)
KapEngine::Component
inline
__setPhysics
(bool b)
KapEngine::Component
inline
__update
(bool runDisplay=true)
KapEngine::Component
_name
KapEngine::Component
protected
addEnemy
(Enemy const &enemy) (defined in
RType::CampaignGenerator
)
RType::CampaignGenerator
addRequireComponent
(std::string const &componentName)
KapEngine::Component
inline
CampaignGenerator
(std::shared_ptr< KapEngine::GameObject > go) (defined in
RType::CampaignGenerator
)
RType::CampaignGenerator
explicit
checkComponentValidity
() override
KapEngine::Component
inline
virtual
Component
(std::shared_ptr< GameObject > &go, std::string const &name) (defined in
KapEngine::Component
)
KapEngine::Component
Component
(GameObject &go, std::string const &name) (defined in
KapEngine::Component
)
KapEngine::Component
getEngine
() const (defined in
KapEngine::Component
)
KapEngine::Component
inline
getGameObject
() const
KapEngine::Component
getGameObjectId
() const (defined in
KapEngine::Component
)
KapEngine::Component
getId
() const
KapEngine::Component
inline
getInput
()
KapEngine::Component
getLevel
() const
KapEngine::Component
inline
getMouse
()
KapEngine::Component
getName
() const
KapEngine::Component
inline
getScene
() const (defined in
KapEngine::Component
)
KapEngine::Component
inline
getThreadRunning
() const
KapEngine::Component
inline
getTransform
()
KapEngine::Component
isDisable
() const
KapEngine::Component
inline
isEnable
() const
KapEngine::Component
inline
onAwake
() override
RType::CampaignGenerator
virtual
onDestroy
() override
KapEngine::Component
inline
virtual
onDisable
() override
KapEngine::Component
inline
virtual
onDisplay
() override
KapEngine::Component
inline
virtual
onEnable
() override
KapEngine::Component
inline
virtual
onFixedUpdate
() override
RType::CampaignGenerator
virtual
onGameQuit
() override
KapEngine::Component
inline
virtual
onInit
() override
KapEngine::Component
inline
virtual
onMouseEnter
() override
KapEngine::Component
inline
virtual
onMouseExit
() override
KapEngine::Component
inline
virtual
onMouseStay
() override
KapEngine::Component
inline
virtual
onSceneChanged
() override
KapEngine::Component
inline
virtual
onSceneGonnaUpdated
() override
KapEngine::Component
inline
virtual
onSceneUpdated
() override
KapEngine::Component
inline
virtual
onStart
() override
KapEngine::Component
inline
virtual
onTriggerEnter
(std::shared_ptr< GameObject > go) override
KapEngine::Component
inline
virtual
onTriggerExit
(std::shared_ptr< GameObject > go) override
KapEngine::Component
inline
virtual
onTriggerStay
(std::shared_ptr< GameObject > go) override
KapEngine::Component
inline
virtual
onUpdate
() override
KapEngine::Component
inline
virtual
setActive
(bool b)
KapEngine::Component
inline
setLevel
(std::size_t lvl)
KapEngine::Component
inline
spawnMob
(std::string const &mobName, KapEngine::SceneManagement::Scene &scene) (defined in
RType::CampaignGenerator
)
RType::CampaignGenerator
~CampaignGenerator
() (defined in
RType::CampaignGenerator
)
RType::CampaignGenerator
~Component
() (defined in
KapEngine::Component
)
KapEngine::Component
~IComponent
() (defined in
KapEngine::IComponent
)
KapEngine::IComponent
inline
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