R-Type
R-Type project
RType::GameManager Class Reference

Public Member Functions

 GameManager (KapEngine::KEngine *_engine, bool splashScreens=true)
 
void launchGame ()
 
void launchServer ()
 
void startLocalMultiPlayer (const std::string &ip, const std::string &port)
 
void startCampaign (const std::string &pathMap)
 
bool hasDebugMode () const
 
void toggleDebugMode ()
 
MenuManagergetMenuManager ()
 
std::shared_ptr< RtypeNetworkManager > & getNetworkManager ()
 

Static Public Member Functions

static GameManagergetInstance ()
 

The documentation for this class was generated from the following files: